one of my partners wants to deal with loading patterns in xTour2, e.g. 34 different patterns
[0] --> 33 palettes, zero Dingelhopper
[1] --> 32 palettes, 2 Dingelhoppers
[2] --> 31 palettes, 4 Dingelhoppers
..
[32] --> 1 palette, 64 Dingelhoppers
[33] --> 0 palettes, 66 Dingelhoppers
I am aware of the meachnism and just curious: what is the impact of a bigger number of vehicle loading patterns on
- performance
- quality
- If this value is set to BetweenTrips the algo has to iterate over a compareably huger number of combinations. In some tests with about 100 patterns this caused a performance decrease of 2.5.
- If this value is set to AtStop we can interrupt once we found a first valid pattern. (Worst case: if the last existing pattern is "the first valid one" we also have to iterate over 100%)
edit 27.10.2022: we regularly try to improve our performance - maybe the statement above is subject to change once we put that specific challenge on our desk.
Bernd